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Hunter Clark
3d 2h

Substantial Lag When Recording Large Areas

Under Review

When I am recording large area takeoffs lately. ZZ Is being super laggy. Can we fix this? FYI not sure this is the reason for the slowdown.

1
Heber Allred zzTakeoff3d 2h

Thanks for reporting Hunter. Does the project you're working on have huge amounts of data? Just curious f you run into the same issues on a small or new project? We're just evaluating whether it's server side or client side. We can also have someone jump on a Zoom call to take a look if you would like.

Hunter Clark 3d 0h

To me it seems to be consistent with large area takeoffs. The amount of pages uploaded doesn't seem to have too much effect. I have noticed on basically all my projects. Though, I just remembered I the amount of data points on the takeoff is the main driver. For instance, if I had a 400,000 SF parking lot that was square and only required 4 points I don't think it would be an issue

Jes 2d 7h

I had similar issues but it ended up being my old low spec PC, which wasn't even an i3. Whenever I would do comparative overlays or had a project with tons and tons of takeoff data, that PC would crawl on its knees. After finally upgrading to a modern PC this month, zz runs like a champ now.

Hunter Clark 2d 5h

hmm. I'll have to check with my IT department and see if that's the issue. Although, I thought that my computer had the latest snapdragon processor. But I guess the snapdragon's still have a few bugs.

Eric 2d 2h

I'm experiencing very similar issues anytime I am attempting to do a large area takeoff. Minor lag begins at around 10,000 square feet for me, and gets worse as the area gets bigger. For reference, my laptop has an Intel i7 Processor and an Nvidia GTX 860M Graphics card.

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