Good afternoon everyone,
I have multiple pre-built assemblies for siding created. Every child assembly within the parent is "Inheriting" a "deduct" function that is set in the parent (dropdown) and when set, makes all the values for the child assemblies within, negative. I wanted an easy way to toggle deduct when crediting material without having to go in and adjust formulas every time and that is what I came up with.
The problem I am running into is if I copy a child assembly over from one pre-built assembly to another. The Copied child is no longer "inheriting" from the new parent it was copied into despite the function within the child still being set to "inherit". If I go into the copied child assembly and toggle it off "inherit" and then back to it will then work properly.
There is a lot of copying and pasting going on and this could be something that could easily overlooked if not careful.
Wondering if anyone has any ideas?
I use a custom switch wich I call use in bid and default off with a fabric I use once in a while. I don’t know if that would work for you. I know it’s a little different usage but it results in a 0 quantity until I go in and select it on then it gives me my fabric roll count